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Basic
Umpire Mechanics
Positioning – start at center line
Look through the net
Watch attack develop
Moving to see antennae for ball beyond Referee stand and ball
outside the pole on umpire’s side
Signals – mimic referees signals. Don’t anticipate. Use correct signaling sequence.
Step away from pole when giving signals. Come to a complete halt then give signal.
When giving Information Signals, be discrete but make them easily seen by stepping away from pole.
Whistle – blow it loud.
Clear, sharp, authoritative. Use
different whistle for sub/TO (two toots).
Blow as soon as violation occurs.
Scan the court at the end of play. 450 degrees checking with bench most likely
to have sub/TO. Identify backrow
setters
Look at the receiving team (NOT THE SERVER). Umpire has receiving team and the referee has
the serving team for rotation faults.
Stand six to eight feet back from the pole on blockers
side – look through the net as the attack develops
Focus on blockers/switch on transition.
When teams loose control of ball it’s better to be on
wrong side of the net then stuck behind the pole.
Expedite subs – blow whistle get subs in the game
(demonstrate proper signal), report numbers to scorekeeper, write on card, RETURN
COURT TO REFEREE WHEN YOU ARE READY AND IN POSITION. (talk about communication with scorekeeper and different methods
for using a sub card). Also talk about
not focusing on card.
Back row attack/block – signal first, if no reaction from
Ref blow whistle.
Help with ballhandling.
Role of umpire on line calls without line judges (help on
serve receive – give signal immediately if you have information). Stay with the net during rally – but
if you have an opinion give it immediately, don’t wait for the deer in the
headlight look from the referee. If you
have a touch, signal immediately. If
you don’t have a touch SHAKE YOUR HEAD ‘NO’.
COMMUNICATE!
If ball goes into the tape/block on the umpire’s side and
lands out of bound on the hitter’s side LEAD THE REFEREE with result.
Preventative officiating
Collect line-ups and rosters. Check line-ups before turning them to scorekeeper for duplicate
numbers and missing captains. Identify
captains to referee. Get spare ball in
play. Monitor floor wiping.
Anticipate substitutions and time-outs. Inform referee of number of time-outs used.
Monitor all time – for pre-game, timeouts and between
games. Control warm-ups.
Do you think communication (referee/umpire, umpire/scorekeeper)
would be useful?